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Introduction
In the previous chapter, you learned about a lot of different basic things that we can do with Scratch. You learned specifically about the Scratch interface and created your first project, incorporating control and movement blocks. This chapter will focus on how you can use Scratch to tell a story.
We'll primarily be interested in learning more about the Looks blocks, Control blocks, and Events blocks. Take a look at each recipe to get a good understanding of these types of blocks. While these recipes focus on storytelling, we'll use a lot of these concepts in later chapters as well, for other types of projects we make.