Construct 2 Game Development by Example
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About the Reviewers

Albert Chen is Assistant Professor in the Game Design and Development program at Cogswell Polytechnical College in Sunnyvale, CA. He has led students in developing serious games using game engines for The Boeing Company, NeuroSky, and Ericsson. His team won the Boeing Performance Excellence Award in 2008.

Prior to joining Cogswell in 2007, he was a professional game developer for over 12 years, working at EA, LucasArts, Factor 5, and The 3DO Company. He has a Bachelor of Arts degree in International Relations from UC Davis and a Master of Arts degree in Entrepreneurship and Innovation from Cogswell Polytechnical College.

I would like to thank my family for their love and support: Joy, Kayli, Brandon, and my mother, Sin-Hing Chen.

D.M. Noyé (Dwandell M. Noyé) is a successful entrepreneur, conceptual designer, and technical consultant with extensive experience working on major commercial projects with a number of large corporations as well as independent ventures spanning several fields, from music and literary arts to video games.

I'd like to thank Packt Publishing for believing in my expertise and giving me the opportunity to share it on this great project. I'd also like to thank the entire Scirra Construct community for the deep knowledge base they've built over a number of years, allowing me to acquire the forward-thinking skill of event-based programming.

Keefer Sery is currently a Game Art and Production major at Drexel University, expecting to graduate in 2015. He is also a freelancer for Digitas Health. His most notable work in Construct 2 was a segment of the research and development for Evolutionary Guidance Media's Cyberhero League. The project went on to become a winning entry in the World Future Society's BetaLaunch competition.

I would like to thank my grandmother, Janet Mitchener, for giving me the opportunity to attend school, and Dr. Dana Klisanen for giving me my first break in the industry.